Archive for May, 2008

Cubism Bug

Quickie post. A particularly sweet glitch in our render tech we’ve dubbed the ‘cubism bug’ reduces our characters to postmodern mulch. Enjoy.

Cubism Bug

More Cubism

Interplay conference today…say hi to Dan

Dan Ogles is going to be speaking today at Interplay in San Francisco. The rest of our team couldn’t make it as we are cranking away and have a playtest session this evening. But we just found out that they will be streaming the event live on Ustream.

Dan, we want you to know we’ll be cheering/heckling you live from our offices, even if you can’t hear it.

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